In the new trailer to the forthcoming film “Dungeons & Dragons: Honor Among Thieves” we get the following entertaining exchange. A group of thieves are trying to recruit an elf … Continue reading What makes a good plan?
When trying to persuade people of something—particularly something where the stakes are fairly high—it’s important to be aware of words that are and aren’t appropriate. This doesn’t just mean being … Continue reading Using the right words
Some time ago I needed to get an estimate a piece of work, so I arranged a meeting with a senior engineer. The precise success criteria of the work was … Continue reading Product/market fit is a dance
When we want to make a time-saving investment we often have to create a formal business justification. When I say “time-saving investment” I’m thinking about addressing tech debt, buying and … Continue reading Three financial benefits of time-saving investments
Most people I know want to improve things, and many have ideas about how to do that. In presenting these ideas it’s easy to become possessive of them, however, and … Continue reading Keeping ideas open
The other day I was talking to a friend about the pandemic (some topics are evergreen), and we were marvelling how, up until then, so many organisations were adamant that … Continue reading Never say never
I was asked the other day about creating a technology strategy, and how to ensure it’s something that the rest of the organisation cares about. By default, the non-technologists in … Continue reading How do we make technology strategy relevant?
I was thinking recently about how agile delivery makes different demands on our budget spend compared to a more traditional delivery model. “Agile” means different things to different people, so … Continue reading Agile delivery is financially responsible
A few weeks ago I wrote about the cost of change in an organisation, and said that “it’s important to win support for the change with those that matter”. And … Continue reading Lasting change needs personal motivation
When planning a single user story in a software project it’s pretty common for someone to sit down and think about some details of how it should be done. There … Continue reading A handy by-product of estimation